> Forest of True Sight > Questions & Answers Reload this Page Hit Points from Runes and Components...they're different!?
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Old Aug 06, 2005, 01:39 AM // 01:39   #1
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Unhappy Hit Points from Runes and Components...they're different!?

Vendui', y'all...

So...I'm trying to understand something that one of my mates was explaining, but I'm just not getting it...


HP from runes of Vigor are "on top of" your base HP, and HP from upgrades (like staff wrappings, heads, etc) are "under" your base HP.


Um...what? I had a look around the forum and didn't see anything, but if someone's got a link to a good explanation of what this is all about, or they can quickly summarize it, I'd REALLY appreciate it!


Thanks,

Yl'
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Old Aug 06, 2005, 01:43 AM // 01:43   #2
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no clue what he is talking about. does it really matter?
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Old Aug 06, 2005, 03:04 AM // 03:04   #3
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that person u were talking to has no clue what theyre talking about..

if u get a rune of minor vigor, u get +30HP and if u have any bonuses from your weapon, lets say +20HP. u end up with a total of +50HP.
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Old Aug 06, 2005, 03:09 AM // 03:09   #4
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Quote:
Originally Posted by Yl'lyn
"on top of" your base HP ... "under" your base HP.
distinction doesnt exist
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Old Aug 06, 2005, 03:11 AM // 03:11   #5
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Maybe they are talking about when the bonus is applied regarding death penalty and morale boost. From what I understand, all the morale/death modifiers are applied to the base value, then the rune/item mods are applied.
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Old Aug 06, 2005, 05:50 AM // 05:50   #6
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i have been corrected. sledge is totally right. morale and penalty are applied to the base life and then runes are then applied afterwards.
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